Who we are

Team

We are a very small team of creative and passionate professionals. Our homemade game engine supports a variety of platforms, such as Linux, macOS, Windows, Android, Android TV, iOS, Apple TV, and Web. In our C++ game engine, we use OpenGL / GLES as graphics backend, OpenAL and OpenSL as sounds backend. Some server-side code built on node.js and some code is written in C++ language.

Therefore we decide to make Worms Zone for a variety of platforms.